Apple Vision Pro

Apple Vision Pro “Designed by Freepik”

Apple Vision Pro Review

I've used Apple's Vision Pro mixed-reality headset for nearly a month, exploring its capabilities from gaming to late-night TV. Despite the excellent micro-OLED displays, the experience can't match the atmosphere of a real theater.

Primarily, I used the Vision Pro for work. Its spatial computing features appealed to me, promising a workstation with multiple virtual screens. However, issues like Safari freezing and eye-tracking inaccuracies hampered productivity. The Mac Virtual Display feature, although innovative, felt disjointed.

On a flight to Barcelona, I tested the headset's work capabilities. After struggling with Travel Mode and experiencing jittery virtual apps, I managed to write a long article. Yet, the weight of the headset and periodic app resets were problematic. Prolonged use caused discomfort and interface malfunctions.

Despite its impressive hardware and features, the Vision Pro has significant drawbacks. It's bulky, isolates users, and has a steep learning curve. While it's a groundbreaking first-gen product, it may not be ready for mainstream use due to these limitations and its high price.

Apple Vision pro

Productivity

Mac Virtual Display allows you to see a 4K virtual version of your Mac within Apple Vision Pro, seamlessly integrating visionOS apps with your Mac apps. You can even use your Mac pointer across all these apps.

 

 

 

Apple Vision Pro

Comfort

Writing this in the Apple Vision Pro, the light seal now feels uncomfortable, pressing against my forehead and cheekbones, despite initially fitting well and scanning for the perfect fit.

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